The rules, with live numbers
How Bump pays.
Balls on floating platforms, up to 8 in a room. The last ball on the map takes the round, the first to five rounds takes the match, and the top three split the match's prize from the coin's creator fees, sent in SOL to the address they pasted. No wallet connect, no deposit.
The pot—what prizes are paid from
A full match's prize now—with 4 players or more
Whole pool—pot, reserve and matches running
Paid out—0 places paid
The game
- RoomsQuick play puts you in the busiest room with a seat, up to 8 balls. Two modes: Classic and Arrows. Every match is played on one map; the next match takes the next map.
- Roll and go heavyArrows or A / D push your ball; it keeps its speed. Up jumps off whatever you touch, down pushes down. Hold X (or Shift, Space) to go heavy: you hit harder and take hits better but turn slower, and held too long it fades until you let go.
- Arrows modeHold Z to draw the bow: the arrows aim it and you can't move. The longer you draw, the harder the arrow. Let go to shoot.
- RoundsOff the map or onto a red surface is out. The last ball on the map takes the round. After 30 seconds the floors start to shrink; at 75 seconds the round is a draw. First to 5 rounds wins the match.
- House ballsA quick-play room with few people is filled to 5 balls by house balls. They play by the same rules and the same keys, make mistakes, and never receive anything: a place one of them takes goes back to the pot.
- Private roomsCreate a room, share its four-letter code or link, pick the mode and the maps. Private rooms are free play: no prize.
The money
- The poolThe creator fees of the coin's own trades fill one pool: 2% of them buys $BUMP on the market and burns it, the rest is the pool, all of it for the players. Fees are counted per trade, once each.
- The potPrizes are paid from the pot. 30% of the fees go into it at once; the rest waits in the reserve and flows in at 25% of itself per hour; the pot never holds more than 30% of the pool. No more than the pot can ever leave.
- A match's prizeWhen a match starts, 10% of the pot is set aside for it, times the people in it over 4. One player per network address counts.
- The splitFirst, second and third by round wins (ties: fewer falls, then who lasted longer in the last round) split the prize 60, 25, 15 %. It is queued for your address the moment the match ends.
- What goes backA place taken by a house ball, by a player with no address, or by an address already paid in that match goes back to the pot.
- Small amountsA place worth less than 0.0007 SOL is kept for you and leaves with your next prize. One transfer is never more than 0.5 SOL.
- Guest or accountPlay as a guest with a name and an address, or make an account to keep your name, address and record on any device.
| Place | Share | A full match pays now |
|---|
Last matches
Top earners
Ledger
Every fee report, seed, prize, transfer and burn, newest first. Transfers link to Solscan.
